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The last block style is an animated one and called "Wobble" and the name really refers to what it does.
Moreover, it has a speck of light effect, which depends on the viewing angle. It can be seen in the last of those 3 pictures.
The next static block style is: "Dash"
There are two variants of it. One colorless version and one with color.
It is helpful for colorblind people or if the set environment has very few lights. This makes it easier to differ color states of blocks.
Tried for my Scandinavian snow landscape to create an aurora borealis (northern lights) visual effect for my upcoming game "Cursed Dungeon Raider". What do you think?
I created a tiny version of our solar system with Earth, Mars, Sun and some asteroids for my latest mini-game.
If you want to take a short trip to Mars, you can play my game for free. Good luck, Commander!
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
A closed alpha for Cursed Dungeon Raider is starting today! For more information on how to participate click the link down below. https://store.steampowered.com/news/app/1924470/view/57100597031…
I also created a new lighting mood called "Cloudy".
It is a bright blue background with sun rays from the left and animated clouds.
With it there are now 23 different light moods in the game.
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
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