#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Next up
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
It was 3 years of development, the notebook is empty...
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Looking for a fun #gamedev challenge? Highrise Game Jam starts April 29 - May 5th. Check out the rules and submit a game before the deadline to win some serious CASH MONIES!
Learn all the deets: https://gamejolt.com/c/gamedev/highrisejam
Demonstration of game development from scratch
The secret has been revealed!
Bots can now inform their allies about the nearest enemy
Beach time is awesome, but it can be even better, don't forget to bring (or spawn) your friends๐๏ธ๐ You can build amazing vacation place with decor in Time to Morp!
Now it looks more like my Sims 2 or Half-Life 2
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