
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Next up
Paper Burn
📖 Realistic paper burning effect using graph shaders
Bots can now inform their allies about the nearest enemy
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
The Beta Demo has been released on Steam!
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam
The secret has been revealed!
Working on characters for dialogues
New scenes completed almost the entire episode 1 and improved post processing and more.
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
3 comments