
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Next up
Paper Burn
📖 Realistic paper burning effect using graph shaders
Bots can now inform their allies about the nearest enemy
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
#Devruary Day 2 my first game is this funny chicken jockey game which my friend gave the idea for! 
The secret has been revealed!
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
The Beta Demo has been released on Steam!
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam
It was 3 years of development, the notebook is empty...













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