
Next up
some decor improvement
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
Mocap of the characters's stats window
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Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Today's results of location visual corrections. Lightmaps rebaked, content added.
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.
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