Next up
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
A liiiittle Sunday screenshot :>
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
Michelle stars in the neon survival horror game Sorry We're Closed (which was published by @akuparagames .)
Still reeling from a bad breakup with her ex-girlfriend, Michelle needs to break the curse placed on her by a demon known as The Duchess.
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
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