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Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
Junior and Kirby visiting me together in the computer room today.
I'm starting to feel more healed from the game jam crunch. I have to plan what's next soon.
I failed to make the FGC GameJam deadline but I am VERY proud the work the team did. We have decided to finish the demo anyway, after some rest 😵💫
Pixels: KosenaMaster, P0K3TT0, shinbaxter_, yoshinpixels
Music: mstaple_music
Code: agoaj & me
Wasn't feeling good today (or yesterday). I guess I really overdid it more than I thought during that game jam month...
Kirby, Nibbler, and Orangey kept me company while resting in bed.
Potato laptop testing for the (unoptimized) prototype. I got this dog water Chromebook with me while we're at the hospital away from home. Side loaded Kubuntu 25, runs on Wine way better than I expected given these specs. 60fps might be possible!
















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