Next up
Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣
This is why Nibbler got his name lol.
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
I did an experiment to get an improvement to sprite rotation quality while maintaining the retro vibe, in Unreal Engine.
I works with any type of 3D transformed object too. And it still respects the scanlines, so it will fit in correctly with CRT filters.
Going to try and setup for Streaming & Recording on Kubuntu (a kind of Linux).
Wish me luck lol. I've got a lot of audio hardware to get working...
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.
Kirby and Nibbler get along, when Kirby isn't in goblin mode.
The weather was finally suitable to take Kirby outside on the leash for the first time.
Bud was hanging out outside too.















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