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Game
Rearview
2 years ago

LOL small tests, fun and a little bugeadas hahaha




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Great things are on the horizon

In the Rearview update, you’re vulnerable outside the car—one crash means death. Escape a burning car, but enemies will spot you. Run over foes for health, but they can fight back. Will you survive?

Testing new model for Breakway and also testing SkidMarks on the ground when skidding

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames

A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #IndieGameDev #GameDesign #videogames #indiegames

Testing the gameplay performance and also a new item spawning system

#RearviewGame #unity #IndieDevs #indiegame

Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:

Plasma Blasts (E): Homing projectiles that pass through structures.

Spectral Slip (Q): Phases through structures to evade or reposition.

The ultimate is still in progress.

In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!

New Rearview update! 🎮 Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d