Made this just for fun. I was curious how it would look to double the Neo Geo Pocket sprite resolution in Pocket Fighter EX style. Not too bad it turns out... It would be too much work to apply to PFEX though. #fgc #pixelart #snk #neogeo #streetfighter
Next up
NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.
Pure Pixel Goodness High Quality Interpolation Proper Aspect Ratio Dynamic Border Wallpapers WIP with more to come!
I integrated v4 into Unity's physics system, allowing for advanced physics interactions like gravity wells.
This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine.
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
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