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Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine
Shooting & damage system updates! Starting to look half way decent now. Pew pew! #MegaMan #UnrealEngine5
What if I told you the truth about what this project is will be revealed soon?...
Have You Played Lethal Company? What's a fun story that's happened to you while playing?
DEBUG MODE LETS GO #MegaMan #UnrealEngine
(I guess we're good to go on that Space Shooter stage, eh? )
Our Intergalactic Party was out of this world!
This video is the next best thing to having been there.
(πON!) Retro games didn't play the same sound effect overlapped, so I have to manage this aspect... Much easier to test with longer audio clips π€£ Make sense?? #MegaMan #StreetFighter #UnrealEngine5
In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine
Did You Watch Nintendo Indie World This Morning?
Which game from the showcase are you most excited to play on Switch? Tell us in the comments!
See a list of games π½
(πON!) Random Sound Effect test! Sounds like Mega is throwing everything including the kitchen sink at the enemy #MegaMan #UnrealEngine5
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