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V1.0.4 Changelog
- Hotfix for a major visual bug where you could drag objects around
Besides a small insta-kill glitch when starting the night again after losing a life and luring animatronics with the Audio Lure, the movement is implemented.
It was a lot easier than I made it out to be in my head...
(They'll be a lot slower in-game)
Something I forgot to show yesterday is the different background for Custom Shift
I made the background a more burnt colour inspired by the pizzeria burning down in the canon ending of FNaF 6
Fix Fredbear
Coding progress so far - a basic menu that will be fixed later and custom night settings
(I was a bit slowed down today fixing more stuff in LCD FNaF 1)
He's gonna getcha!
"This is where their story ends"
LCD FNaF 6 now in development. Link below
V1.1.6 Changelog
- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game
(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)
- Doors can't be toggled if in camera mode
The Fredbear and Springbonnie cutouts are here!!Huge shoutout to @/damp_swan on Twitter go check out their awesome art!
V1.1.5 Changelog
- Made the mouse visible when on screen














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