Making my first character for the Unreal Marketplace.
Very soon available!
Made in Blender and Substance Painter.
Next up
Hey everyone! Taking you from Blender to Unreal, here's an inside look at my process for crafting ruins and dilapidated buildings in Lobo.
Happy #screenshotsaturday! Just tinkering with a new inventory prototype for my game, Lobo. Inspired by The Last Of Us, it's got a cool transition. Curious to hear your thoughts! 🎮
Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.
MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!
Hi everyone! I just put my 3D Totoro House for sale. Get the Blender files for only $5! It is a great resource to learn how to model and recreate the Ghibli Style in Blender.
Creating hair for video games is no easy task! Check out this quick timelapse of my process from #Blender3D to #UnrealEngine5 for my game Lobo.
Happy #screenshotsaturday! Giving you a sneak peek into my character creation process—from Blender to Substance Painter and finally, into the vibrant world of Unreal Engine. 🎨🎮
Casting family and friends as NPCs in my video game—say hi to my mom! 👋
Hi Everyone!
Meet 'The Fallen' in Lobo, a seemingly weak enemy with a dangerous bite. Press the right button to avoid its attack—every encounter, different outcomes! 🎮👾
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