3 years ago

Making new update for "FreeDom box". Also making good mod support. Expect example maps and mods in future.


Changelog 3.23.2023 "FreeDom box 0.02v alpha" - Particles

I got particles working, now I am going to add support to place particles.

Also I am going to add skybox so players don't lose control over where they are. Thanks @Zephyr3D for giving me that feedback about skybox.

Next update will probably be vehicles and physics simulations.



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Next up

Redoing my 3d scratch engine completely.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

I started working on my turbowarp extension.

"Octagon Physics Engine"

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Started tracing weapons for my game.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

hol' up i might be cooking (my 3d extension)