Next up
Working on some GUI art for the recipe book! All I have finished at the moment is the blank (player hasn't unlocked it yet) page but over the coming week I'll be adding pages on every item in the game!
I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.
Nothing to see here. Just "scaffolding" for me to use as a frame of reference when I draw the animation for liquid flowing through the boiler tool's outlet pipe!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Many Improvements to the main menu, and I added a floor texture and improved the level behind the cube!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I added the glow flowers that can be seen in Deathly Descent (one of my games) as a crafting material in Alchemisery! Here's some of the sprites I've been working on for the Glow Flower item and some of the items players will be able to craft using it!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I'm working on adding in-game achievements for It's a Cube that correspond to the Game Jolt trophies. I also plan to make versions of the in-game art for these to use as trophy icons for the game's page on Game Jolt eventually.
0 comments