
Next up
Fixing code and improving levels, amongst other things.
I'm Back with Explosions, Lightining and Fire.
Now I'm going to need a lot of testing.
Sometimes I worry about making progress on schedule, but I also want to show some levels again.
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First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.
I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.
While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.
One of the more visual fixes done this week.
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Analyzing the Mini-Boss Dodge system before it can defend itself.
Also decided to test music again.















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