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IMPORTANT GAME #UPDATE COMIN THROUGH!
May I present the FINAL stats of the Return to Eternity VN game!! My work has paid off in that the final size still sits pretty under a gigabyte, so the game should perform fine on browsers!
More details in article!!
The storyboard is technically made up of cutscenes, but a lot of shots were redrawn as CGs for the visual novel game.
This is NOT one of them, but describes a "canon event" for the game.
Read article for more of my usual rambling and subtle encouragement.
On tap today, we have an example of a choice that lets you decide how much lore you learn.
Also, on the topic of languages....
...the first release of the game will be in English only.
Reasons and player survey link in the article below(PLEASE READ)
NEW ANIMATION ON MY YOUTUBE AND TIKTOK !!! check it out <3
Early context?? We're not about that jazz, that's the full game's story to tell.
Anyways, all of the assets for the game are FINALLY done and imported into the game build!
(Details and further info in article, PLEASE READ)
You know there's only 1 outfit I could wear! Reppin @gamejolt
in Bandit Trap! 
Yep. FINALLY. Mark your calendars, fellow GJ citizens!
Let's see how presentable I can make this game build by then....
(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)
HELLO CLASS!
Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!
Read the article for the whole lesson.
This Wolf Makes Me Smile... :)













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