Props now work in a way similar to weapons do, with each of them having different material, behaviour and attributes.
16:9 resolution support is here as well as other dimensions (don't change the height of the stage, it's not implemented.)
H.E.V. bootup sequence added (run
skip_hev_boot 0in the console which can be opened by the QuoteKey before obtaining the suit.)Added gamepad support to the 80% of the game. (Settings menu is still not compatible, and I don't have plans to make it so for now.)
Props can be picked up without hovering your cursor on them now, you only need to be facing them.
Some bugfixes

Next up
DESOLATION Alpha 1.4 is out! You can read the full changelog below - or just download the game to see it there.
Lighting really does make all the difference (a daily screenshot from the map I'm working on)
I'll be gone for a while, don't expect frequent updates
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
DESOLATION Alpha 1.3 Release - Changelog
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
Alpha 1.5 is out! It's the biggest update by far, introducing the first two maps of the story, alongside a brand new lighting system.
A picture from what I've worked on today - the first moments of DESOLATION's story
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Footage from the first map (still using some placeholder assets)











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