Props now work in a way similar to weapons do, with each of them having different material, behaviour and attributes.
16:9 resolution support is here as well as other dimensions (don't change the height of the stage, it's not implemented.)
H.E.V. bootup sequence added (run
skip_hev_boot 0
in the console which can be opened by the QuoteKey before obtaining the suit.)Added gamepad support to the 80% of the game. (Settings menu is still not compatible, and I don't have plans to make it so for now.)
Props can be picked up without hovering your cursor on them now, you only need to be facing them.
Some bugfixes

Next up
Added pushable NPCs, bullets piercing through objects and fun little commands to my shooter game
Mesa Engine 0.5 WIP - HEV Boot Up
DESOLATION Alpha 1.4 is out! You can read the full changelog below - or just download the game to see it there.
@BeyondThePixels is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!
Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196
Follow them before the quest ends on October 21 and you'll get Coins!
I'll be gone for a while, don't expect frequent updates
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A picture from what I've worked on today - the first moments of DESOLATION's story
Lighting really does make all the difference (a daily screenshot from the map I'm working on)
Decided it'd be nice to have some sort of "wake up protocol" text appear in the beginning, so I quickly set up this in the evening. Thoughts? The text might be weird a little lol
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