Game
Somewhen

5 years ago

Mimic transformation complete!




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Ha! Heh! Heh! Ha! It's over!

The 6 main characters in SOMEWHEN. It's about time!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

I decided to make another piece in the same style as yesterday’s 🎨✨ It turned out to be these cute little birds 🐦💛 #pixelart #pixelartist #pixelartwork #birdart #cutebirds #singingbird #wholesomeart #cuteart #cozyvibes #softcolors #pastelart #naturevibes

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Changed the battle UI drastically again--hopefully for one of the last times!

Today I decided to join a Korok drawing challenge 🌿✨ These are the adorable forest spirits from the world of The Legend of Zelda. When I was playing the game, it was always so much fun discovering them hidden in the most unexpected places 🌱🍃 #pixelart

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!