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Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
Been a sec huh? I've been working on an ARPG unrelated to Somewhen for quite some time, focusing on it for this year! I'll make an announcement about it soon enough. Somewhen will be on hold until I get this out of my system. I left RPG Maker for Godot!
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
Changed the battle UI drastically again--hopefully for one of the last times!
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
It's summer! I want to do summer related things! Why not take a dip? I think Idyll wants to get a snack. He's had a long day at the beach.
More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!
This week's Fan Art Friday celebrates Stardew Valley! Accept the quest in your quest log to get started.
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.













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