Next up
I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!
Same place as last post, but at niiiiight. Oooooooh.
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Changed the battle UI drastically again--hopefully for one of the last times!
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!













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