Next up
YO its been a while, games not cancled put on hold, ill work more on it when school starts, until then take spring boi getting crazy at a local animatronic bar (both non rendered and render pic
prices are set, roll system is being worked on, the old system of rolls is already scraped as the new one is coded. i believe the old way (having a full on cutscene) for each sans was ambitious and no one would have actually cared, so i dialed it back
adding shaders(killers 2nd phase) in soon as im also working on the damage script
due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
due to something that has been brought to my attention, (mostly the sounds of the custom made themes trev, the new cover music maker) sounds like it uses AI
from here on, im putting all of his songs through a AI music checker, including past ones.
What do you think Muffet wants to bake?
D3vLOg:6?: got around to giving the new employee her pocket realm. told her i didnt care what she did or said, as long it doesnt involve information on me, and i wont have to send her to her AU in a box filled with limbs.
(shop remaster has begun)
hate? HATE?! let me begin to explain how much ive began to feel HATE towards this specific sans ever since ive started working on his very existence, down to his balancing even before the game is released
(game is now in a playable state)
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.













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