Game
Hayami-Chan (old)
4 years ago

Minor Patch: v1.5.2

- Found issue with one of the trophies, it's fixed now.




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time for a new sticker pack perhaps?

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

something something something

Hmmmmmmmmmm..

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

PROLOGUE THINGY (wip)

Working on the a prologue for the game, "Act 1" you could say.

This part of the game will be a throw-back to the old hayami games, maybe~

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one