Game
Shady Waters
3 months ago

Most likely I'm going to use Unity to make these games just because it has better graphics than Godot and a smaller learning curve than Unreal Engine.




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This a cool setup?

I think this is the perfect model for the game

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

Experimenting with ambience. Tell me what you think.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Every (active) animatronic planned for the game

Remnant Shady

MOVE OUT OF THE WAY

Jumpscare test