Mr. Boxy is on the move - so happy to finally being able to move that he's going endlessly in circles!
Now he just needs to follow my script - that I still need to work out 🙃
Next up
Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.
Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
The Cryptmaster Anniversary Update is here!Â
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!Â
Play the demo and wishlist the game now:Â https://bit.ly/thebuttoneffect
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
0 comments