1 year ago

My submission for the GodotWildJam'73
Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome!

https://roughnight.itch.io/weltraumforschungsstationverteidigungskapitn




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today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file

currently working on the new version of my gamejam game I try to fokus on better controls at the moment... and yeah, I upgraded the graphics ^^

the aftermath of my stream today! worked on rotation stuff, added ufo's, fixed a bug in my bullet/hit detection some time left for GodotWildjam'73

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

finally got network syncing done

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart

Terraria-like project I'm working on.

It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it

https://roughnight.itch.io/ http://www.youtube.com/@roughnight301

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

worked on my game AntiVirs (originaly from a gamejam https://roughnight.itch.io/antivirus) and currently on the search of a visual design