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36
2 years ago

worked on my game AntiVirs (originaly from a gamejam https://roughnight.itch.io/antivirus) and currently on the search of a visual design




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playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart

Terraria-like project I'm working on.

It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it

https://roughnight.itch.io/ http://www.youtube.com/@roughnight301

Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot Nice feature to not have to input ip adresses anymore^^

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

finally got network syncing done

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file