
Terraria-like project I'm working on.
It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it
https://roughnight.itch.io/
http://www.youtube.com/@roughnight301
Next up
Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot Nice feature to not have to input ip adresses anymore^^
worked on my game AntiVirs (originaly from a gamejam https://roughnight.itch.io/antivirus) and currently on the search of a visual design
today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file
Don't miss out on your chance to design a Game Jolt sticker!
Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!
After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
finally got network syncing done
This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!
Accept the quest in your quest log to get started.
The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)
playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
currently working on the new version of my gamejam game I try to fokus on better controls at the moment... and yeah, I upgraded the graphics ^^












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