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2 years ago

Terraria-like project I'm working on.

It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it

https://roughnight.itch.io/
http://www.youtube.com/@roughnight301




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My submission for the GodotWildJam'73 Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome! https://roughnight.itch.io/weltraumforschungsstationverteidigung…

finally got network syncing done

worked on my game AntiVirs (originaly from a gamejam https://roughnight.itch.io/antivirus) and currently on the search of a visual design

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart

the aftermath of my stream today! worked on rotation stuff, added ufo's, fixed a bug in my bullet/hit detection some time left for GodotWildjam'73

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot Nice feature to not have to input ip adresses anymore^^