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32
1 year ago

Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot
Nice feature to not have to input ip adresses anymore^^




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the aftermath of my stream today! worked on rotation stuff, added ufo's, fixed a bug in my bullet/hit detection some time left for GodotWildjam'73

Terraria-like project I'm working on.

It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it

https://roughnight.itch.io/ http://www.youtube.com/@roughnight301

My submission for the GodotWildJam'73 Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome! https://roughnight.itch.io/weltraumforschungsstationverteidigung…

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Celebrate with us by completing these quests.

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today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file

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@AnubiArts is a Jolter to Watch, pixel/low-poly artist, and a creator of Art Weeklies! Follow @AnubiArts on #GameJolt before the quest ends on June 3 and you'll get Coins!