Game
Carnage in Space: Crucible

3 years ago

Nanotech showcase: SECOND WIND

What it does: Revives you once at 50% health when you die

How to get: Beat Arena on Intermediate

Who's it for: Players who aren't perfect and make mistakes sometimes (e.g, me)

*Pssst* - Next week's post is gonna be BIG!




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Egad, what's with all the enemies popping out of the walls lately? Can't you all just sit out in the open like proper gentlemen?

Happy New Year!

It's been a while since I last posted, but I've still been hard at work with the first chapter of Kodon's story.

And to show for it, we have this stylish fellow - he may be slippery, but he's no match for Kodon's homing shot!

Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).

Here's a little preview of that something!

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Sweet victory.

Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.

Stay tuned for more news in the coming months!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

There's something off about this room.

Almost as if we've entered a new dimension - a THIRD dimension.

Anyway, Construct 3 has had 3D features for a while and I decided to play with them a little. What do you think? Cool effect? Too jarring?

Scenic subterranean lake ambiance.

It seems so peaceful... for now.

@hexh_ is a Jolter to Watch and a pixel/digital artist who mostly draws dreamy landscapes! Follow @hexh_ before the quest ends on May 6 and you'll get Coins!

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.