New devlog is out now on Steam! You'll get to know the original class of agents, working in tandem with true friends.
#twilightwars #indiegames #cyberpunk #AI #UE4 #turnbased #RPG #devlog
https://store.steampowered.com/news/app/1396540/view/3408679620346457642?utm_source=gj_page
Next up
We continue to work with the feedback. Fixed a thing with long dialogues, now you can quickly skip messages. #twilightwars #indiegames #gamedev #dungeoncrawler #turnbased
Attacks on a target will be more effective if the target is already weakened Therefore, Hacker in your squad can increase the chance of winning. #twilightwars #indiegame #gamedev #turnbased
The top bar can be efficiently used during the combat. You can select a target to attack, find out its characteristics and active status effects. #twilightwars #indiegame #gamedev #turnbased #dungeoncrawler
yes... Spiritwell is still being worked on...
The cutest yet most insidious pug's attack ever! P.S. Our Valentine's Day ambassador - pug sends the beams of love to everyone #indiegame #gamedev #turnbased #dungeoncrawler #cyberpunk
Testing the smoothness of the Waking Up Animation. Thoughts?
The skills of some agents can be useful in solving various quests. This way the squad may have more necessary resources... or more unexpected adventures #twilightwars #indiegames #turnbased #gamedev #dungeoncrawler
Just sharing the moments from one of the agents' missions. Remember that the position of agents during combat determines the availability of their skills. #twilightwars #indiegame #dungeoncrawler #turnbased
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Comrade Bear Games wishes you a Happy New Year! #twilightwars #newyear #comic #dungeoncrawler #turnbased
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