Next up
Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)
Buttons jump scare test shot
Opinions on a new graphics style?
Finally, you can sell the fruits/veg of your labour. :)
Asking the big questions today. We won't support changing your characters outfit or gender but you can give our beloved testguy a name. Character customization will come later, as it will take planning to get it as versatile as we want at the moment.
Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Buttons ver 2- jumpscare Test
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
(Mines and menus preview build)
Available for testing now











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