
New newsletter/blog post about my development plan for my mystery game "What Was Found at Ravenhill"π
https://distantdimensions.substack.com/p/game-devlopment-plan-and-timeline
Next up
WIP puzzle box I'm making in #Blender for my game "What Was Found at Ravenhill" 
#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2
Moonlight Peaks is a life-sim where you can live your magical farm life! β¨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
#Devruary Day 10: How do you usually plan a game dev project?
I often make checklists and sketches on physical paper and white boards, and I also prototype the game.
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out 




















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