
New newsletter/blog post about my development plan for my mystery game "What Was Found at Ravenhill"🔍
https://distantdimensions.substack.com/p/game-devlopment-plan-and-timeline
Next up
#Devruary Day 18: Which game dev inspires you most?
I'm really inspired by the developers behind No Man's Sky, Hello Games. They never gave up on their game after a failed launch, and made free updates for 10 years turning it into an amazing game today! 
And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out 
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Here's an old pocket watch I made today in #Blender for my game What Was Found at Ravenhill
I had a lot of fun making this one!
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 
Obligated Pose to Render with the old and new model >:3
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 
















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