Game
Voxel Fight (OLD)
7 years ago

New update for both windows and webgl. Mostly changes to the power up and some camera changes. Let me know what you think!




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Next up

New characters and intro sequence

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Check it out!

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

What do you think of the water dragon?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Some updates for Voxel Fight, check it out!