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1 year ago

New weapon: Laser sniper rifle




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Boss fight concept

New enemy: Creepy Crawler

New enemy: kamikaze

New Boss fight concept

Concept for an inventory interface

Jetpack enemy now shoots rockets

A lot has happened since last update. I think I will let the video do the talking.

Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.

There is a bug with the drop through platforms that I will address at some point.

New enemy: flamer

Simple switch, it does more than just open doors so if you see one give it a go.