Game
Blood Moon Odyssey

4 years ago

Next version will release later this month, which will expand the game's content significantly. It will also include a NG+ mode, which adds some randomization to encounters and equipment. Until then, here's a mushroom.




1 comment

Loading...

Next up

This demon within a coffin is an optional late game boss. He'd be pretty mundane if it wasn't for one thing... he has a special skill that gives him two consecutive turns! How cheap!

New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.

I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?

Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.

It's also one of the games that's part of Steam Next Fest!

Play the Steam Next Fest demo now: https://bit.ly/Akatori

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.

Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!

Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!

Took a break from dungeon development to redo some old background graphics and add more detail to some areas.

I'll release a new demo with these changes and more in about a month or two.

Happy Devruary! Devruary Day 28 celebrates @Decrypt ! He's the game dev behind Fractal! We also have a question for the devs of Game Jolt: What game dev skill are you trying to level up next?

0.8.0 update adds a new passive for paladins and wanderers: Versatility. This makes hybrid builds more useful without affecting "pure" builds much. This might be the last update in quite a while, but I'll keep posting devlogs as usual.