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No Place for Bravery
4 years ago

No Place for Bravery is an action RPG, with a deep narrative, thrilling combat, lots of exploration, and amazing pixel-art graphics!

Have you wishlisted it on Steam yet?

https://store.steampowered.com/app/1039100/No_Place_for_Bravery/




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can't touch this 🎶

wishlist on Steeeeam 👇

https://store.steampowered.com/app/1039100/No_Place_for_Bravery/

That's one of our favorites! Quick #gameplay clip of a new item we've made. #screenshotsaturday

A throwable flask that explodes on impact, damaging the Health of those caught in its radius.

Put the game on your Steam wishlist:

https://store.steampowered.com/app/1039100/No_Place_for_Bravery/

Time flies! Found some old concepts for the Cursed Forest and decided to make a quick video.

The last forest on the Continent. According to the lore, its trees grow so tall just to spite the sun, plunging the forest in eternal darkness.

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

A former member of the Old Order, Vilhelmo used his status as an ex-Guardian to create a new military organization after the Battle of the Rift. An eager man desperate to be more than he is.

Finally made my GJ colors thing. Not a fan but the shoes turned out pretty cool !! (I've never drawn sport shoes before)

#GameJoltColors25

Probably my favorite scenario of No Place for Bravery, The Dwarven Library entrance. So hyyped about this result 🥳

Wishlist on Steam if you would like to support the game.

https://bit.ly/noplaceforbravery

New item for this #screenshotsaturday

A cruel trap that restrains those caught in it for a short time.

wishlist the game on steam! https://store.steampowered.com/app/1039100/No_Place_for_Bravery

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Can't stop making these concepts x done for #screenshotsaturday, lol. Working on a 06 years project makes you forget about how things started. You kind of lose sight of how much hours and work effort we've put into a single game.