


Not only is today my "Spawn Day" (One year at Game Jolt), but the full release of Matrix Brain Twister is coming next week on Friday 2nd July on Steam.
So here a sneak peak of the most important incoming feature.
Next up
Lately I've been neglecting the block style a bit. That's why I create some new ones now. This is the first new static block style: "Isometric" It has its origin from optical illusions and looks like a block out of smaller blocks.
Embark on an exploration adventure with spooky and horror elements, tasked with recovering real historical artifacts from excavation sites around the world.
Play the free Demo now on Steam:
https://store.steampowered.com/app/1924470/Cursed_Dungeon_Raider…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
Ok who turned the yoinky sploinky mode on?
A closed alpha for Cursed Dungeon Raider is starting today! For more information on how to participate click the link down below. https://store.steampowered.com/news/app/1924470/view/57100597031…
Last but not least, I created 30 new handcrafted levels for the 4D Pentachoron 4x4x4x4 matrix.
It starts fairly easy, but gets hard to solve very quick. So I recommend this one only for experienced riddlers.
The next static block style is: "Dash"
There are two variants of it. One colorless version and one with color.
It is helpful for colorblind people or if the set environment has very few lights. This makes it easier to differ color states of blocks.











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