Now that Aftereffect DX is out, we're making progress on our original title, Into the Aether once more! This time... in the Godot Engine! #screenshotsaturday #indiedev #gamedev
Next up
Hm. How strange.
Today, January 19th, 2024: is Into the Aether's 8th Birthday!
In 2016, the very first concepts for what would become Into the Aether: Classic were put into motion. The current remake was started in 2022. so we decided to document the journey!
Read On:
Finishing up work on the pixelart backdrop for Starry Hills :) #screenshotsaturday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
INTO THE AETHER CLASSIC's 2.0 Update is out now! Explore a whole new area with new music, cutscenes, enemies, and new secrets in the definitive version of ITA Classic! #RPGMaker #Gamedev #Indiegame
Let’s try this one last time… more details to be announced at a later date next year.
Playtesting a big combo that moof was programming... I'm not that good at it!
I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask
https://www.twitch.tv/spleeteam
Streaming DEV COMMENTARY OF THE GREATEST GAME. HISTORY WILL CHANGE. BE A PART OF IT.
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