Next up
Couldn't wait, so I figured I'd drop a simple picture of the concept before I scan it tomorrow. It's all hand-drawn and free-handed, taking most of the day. I'll have a better resolution scan of it up tomorrow.
Also, got some new, full-resolution screenies. (The first ones had the project set to eighth-res to save memory) Will be posting the first of some concept art that I'll be willing to share tomorrow!
More updates coming soon. In the meantime, here's a little screenshot of the development of the environment and what players can expect the bunker to look like.
Here's a better look at the concept art. It's of one of the planned enemies of the game that will creep through the darkness of the bunkers corridors.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
Some Shadow boss fight gameplay 👾
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