9 months ago

Ok, got a very basic tile set drawn (just 2 tiles), drawing the base wall tile and ground with the old system, and adding in the top bit on room start as a depth based tile, but would you look at that....you can see yourself through the gap

Fixed?? Gif2


Update: Hmm, ok so offsetting is the way to go, but that means I have to make sure that the wall top tile contains dupe pixels to make sure it all matches up. Unless I offset the tile y in the tileMap?

Hmmm, doing tile_add for the walls too instead of just drawing them wont work...because then you couldn't stand in front of them.

I think I'm going to have to draw a taller tile covering part of the wall?

Draw them 8 pixels taller like the red box here indicates

image.png

WAIT no, I keep the same size but draw it off-grid??



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