Game
Five Nights At Sugar's: Remake

12 days ago

Okay guys, first of all, the time mechanic is done!

Secondly, we together with @TwoMaskStudios , made it so that his game and my game are in the same universe!

story will probably not cross, but there will be references!

(his game https://gamejolt.com/games/HorrorISnOWin3D/809294)


-heh, their animatronics are still covered in plush when ours are all plastic! And ours are a level up in functionality.



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Okay, guys, I've got more good news and bad news.

(article(it's important))

So. I have some bad news and some good news.

Good news, first night is done.

The bad news, clickteam can't handle the complexity of the game and its weight, because of this, I should rework the free roam section.

Guys! Gaster canon in FNAS:R!!!!

(shitpost)

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

Remember kids, eavesdropping is not okay.

So I changed the color of the walls and added a roof.

Mango's movement is done. Also his mechanics have changed (compared to the previous version). Now I have to " connect" the Sugar and Mango moves between them and it will be a pain in the ass.

the game will not only have voice lines, but also animations after death. Now such animation is rendering. 40 frames. each frame takes about 2-5 minutes to render. only 11 rendered. yeah.

Managed to create my own Patreon page for people who are interested into support me financially with recieving exclusive benefits that are not available for GJ followers. Mainly only a very simple tier, but i will soon update it with enhancements :)

well . I kind of tied the animatronics' movements to each other.... but it's fucking buggy. Maybe it'll get better when I tie animatronic movement to time.