
Next up
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Ok so... maybe this isnt a Normal Basement
https://gamejolt.com/games/aiitwa/712609
Small devlog in article below!
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Happy Late Halloween from the Whorl Alone! Here's a peak at the finished basement sideroom!
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
FNAF Accuracy in a 3d game engine?? No way!
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