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Next up
Where are we now?
[DEVLOG]
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
FNAF Accuracy in a 3d game engine?? No way!
Am I in the Whorl Alone? Are you?!
Come follow the game page, the game will be out in a month!
One Path Forward
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
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