Loading...
3,705
Game
Am I in the Whorl Alone? (VR)
3 years ago

Ok so... maybe this isnt a Normal Basement

https://gamejolt.com/games/aiitwa/712609

Small devlog in article below!


I finally was able to fix the performance issue with the engine after an entire week! (The best part is I really don't know what even fixed it)

Anyway I Just got finished programing all the essentials for Stage1 for the game! Most of the modeling for Stage1 is done except for the electrical box and the stuff on the table. The spatial audio is temporary right now, as I need to re-implement Wwise.

Even after the long setback Id still like to get this game released by the end of the month, but I'm not sure how likely that's gonna be.

I'm really having fun making this thing, and seeing as this is my first game in 3D ever I'm really happy with how well Ive been learning it all. That is to say, I'm really happy with how this all is coming along and I cant wait for people to be able to play and share their thoughts

Alright till next time



4 comments

Loading...

Next up

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Shh theyll never know

(devlog soon I promise)

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

FNAF Accuracy in a 3d game engine?? No way!