Game
Carnage in Space: Crucible

2 years ago

Oldie but goodie: Here's the game's space level for anyone who missed it.

Suffice to say, it's a *little* bit more frantic than the normal platforming gameplay.




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Tuhrahkkkii has a new move. Turns out the big guy is faster than he looks.

Use this when you feel overwhelmed to turn the battle in your favor.

Chapter 6 (T) is DONE!

Tuhrahkkkii's story is nearly finished. Only a few more tasks to clean up before I can present the 2.0 release to all of you!

(Screenshot provided free of context)

The 2.0 release inches ever closer. To drive home the magnitude of this update, we've got a brand-new logo!

Animation/pixel-art by me; high-res concept by a professional artist.

This stands out a lot better while still keeping the game's identity intact.

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

Oh gosh... how long has it been since I posted last?

Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?

Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

Chapter 4T level design is done!

Every good level deserves a good boss arena - and every good arena deserves a good boss!

As you can see, I'm still working on that last part. Stay tuned for more updates...

This is the boss fight you guys deserve.

The guy's super tough and will shrug off most of your attacks. To beat him, you have to -

- Well, uh, haven't you been paying attention to the last few posts???

Let's take another look at the next big update for The Bunny Graveyard! Featuring the one and only, Boxers.

With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?

* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is

* Player selector & star counter in challenge mode

* Text is more readable