So you already know from the Seraphia sprite post that each character has only one pose with as many expressions as I can allow them. The full game in will have some animated aspects, mainly in the GUI - like the achievement menu screen and dialogue box you see in the demo. The cast of characters, including "secret" ones, is fairly large, so most of the game's size will come from the high-resolution of their image assets and the CGs (I may try to squeeze in more than expected to help the game's story flow).
The soundtrack will probably somewhat limited as well, as audio files can easily get large (gotta remind myself to show pieces of that here as well), so I'll do my best on it (and possibly include guest music).
It is also for this reason that the game won't have full-scale animation. I intend the game to be free, but for browser play instead of a downloadable package (to help prevent theft and vandalism).
I plan to convert everything to the smallest formats that can allow at least 80% of the quality to be saved.
Anyway, I am still aiming to have a minimum of 20-50 demo plays on both GameJolt and ItchIO for the case I plan to make on March 15th to both sites' support staff, so please go ahead and give the demo a play when you get the chance!

















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