Next up
Yugopunk - Introduction to The Broken Country
Enter abandoned buildings, factories, and secret dungeons to find valuable resources, bosses, and clues about the country’s collapse.
We’re excited to dive into one of Yugopunk’s most unique base-building features: electricity!
Who needs health potions when you’ve got ajvar and beer— what’s your go-to revive food?
The roads system was tricky but fun to design. We’ve included everything from wide regional highways to gravel roads and narrow footpaths. Moving on roads is faster, especially if you’ve got a vehicle, but that speed comes with risk.
We’re developing Yugopunk in Unity, but with nearly all core systems — like the terrain engine, 3D asset placement, weather, and day-night cycle — custom built from scratch.
Another house i made long time ago.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

















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