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2 months ago

We’re excited to dive into one of Yugopunk’s most unique base-building features: electricity!




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Enter abandoned buildings, factories, and secret dungeons to find valuable resources, bosses, and clues about the country’s collapse.

Yugopunk - Introduction to The Broken Country

The roads system was tricky but fun to design. We’ve included everything from wide regional highways to gravel roads and narrow footpaths. Moving on roads is faster, especially if you’ve got a vehicle, but that speed comes with risk.

One of the first things we tackled was creating diverse forests that feel alive and meaningful. You’ll find leafy, boreal, dead, and other forest types — each with unique resources like medicinal herbs, berries, mushrooms, and wood.

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Who needs health potions when you’ve got ajvar and beer— what’s your go-to revive food?

We’re developing Yugopunk in Unity, but with nearly all core systems — like the terrain engine, 3D asset placement, weather, and day-night cycle — custom built from scratch.

Which of these is your favorite animation?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt