Game
Yugopunk

17 hours ago

The roads system was tricky but fun to design. We’ve included everything from wide regional highways to gravel roads and narrow footpaths. Moving on roads is faster, especially if you’ve got a vehicle, but that speed comes with risk.




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We’re developing Yugopunk in Unity, but with nearly all core systems — like the terrain engine, 3D asset placement, weather, and day-night cycle — custom built from scratch.

One of the first things we tackled was creating diverse forests that feel alive and meaningful. You’ll find leafy, boreal, dead, and other forest types — each with unique resources like medicinal herbs, berries, mushrooms, and wood.

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊