Game
Guide Dog

1 year ago

Only had a little time today, but managed to get the save/load functioning Main menu isn't much to behold, but it functions

I think my next major push is going to be just more levels. Fill out Area 1, maybe do a demo version with it




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Area 1 is complete! 7/7 levels!

Read more to learn about the upcoming demo

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

DEMOS ARE NOW AVAILABLE!

If you're a Linux or Windows user, a demo of Guide Dog is now available

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Mirror, mirror, on the wall

Who's the richest of them all?

This guy. Because he has two fridges, two microwaves, two chest freezers, and four ovens

And let's not talk about the luxury bathroom

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! 🐇

She's a great role model for the kids, like a cool aunt! 😎

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below