2 years ago

Orchards are now included in the Save System

Also a bunch of random bug fixes done last night;

-Fixed returning to the NPC menu from the Merchant menu.

-Fixed NPC's following you when leaving the Merchant menu.

-Fixed NPC's inventory update on item sell.


Need to add a check to the Farm/Orchard Expand function to stop you expanding it if the Sign will be moved where the Player is.

Something simple like checking which side of the Sign the player is on should probably be enough...



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because I wanted to?

#Devruary

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

Some card pulls since there's a new pack out!

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Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

From the weekend😸

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

AAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaahhhhhhhh! I got the cute cactus card I wanted!

New pack day! Let's open a couple 20 pulls!

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

Happy February! I hope you're all doing well!

I lost a week when I was sick plus a couple more days when Granny had some bad ones, but I have still been hard at it, mostly working on more Ruins stuff bug fixes and optimisations. Lets get to it!