Fixes
Fixed crash issue that occurred when turning on Pier switch
Fixed health pickup collision
Fixed improper tire marks on dirt roads
Optimization
BP instructions moved to C++
Animations and movement only update when rendered
Fixes
Fixed crash issue that occurred when turning on Pier switch
Fixed health pickup collision
Fixed improper tire marks on dirt roads
Optimization
BP instructions moved to C++
Animations and movement only update when rendered
@Victoree Pardon?
Weird Cars
Porting Lockdown to UE5
A couple of issues but I think I can work them out
I'm finally releasing our Final Year Project A Ranger's Journey
It's a somewhat educational game about nature & animals, & it's FREE
Nartonne eating icecream !!! finished
@MemeManOfficial Excusez moi?
Changed the van's look
I didn't like the previous one that much
The dog doesn't bite The last photo was the reference
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
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