Game
Lockdown

3 months ago

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers


This image has nothing to do with optimization, i just thought of showing my "Elegant Mess"



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Working on Survival Mode

Patch 1.2 Additions, Fixes & Optimization

Addax

They have very long horns

believe it or not, there's a brand new free sticker pack for supporters!

You can now get 4 brand new stickers, along with 2 remakes of oldies by just placing charged stickers in my posts! isn't that cool?

More info at the article below!

Patch v1.3 - Fixes & Optimization

Decided to join in the #DoodlekartCollab fun, hosted on Bluesky!

https://bsky.app/profile/artcollabs.bsky.social/post/3lmakapxxas…

Milo is falling with style ;3

Adding Power-ups

Only 3 so far (Landmine, EMP, Boost) but I'm gonna work on adding at least 6

Patch v1.4 - Linux Release, Survival Mode & Major Changes

monthly matching with @NOTDAWIID <3 Ultra ego Skaza and Ultra instinct Izydor dragon ball reference

Porting Lockdown to UE5

A couple of issues but I think I can work them out